This is a good question, why would SEGA stop working on an incredible looking game, especially if it was slated to be a launch title and was shown off to the press at 1998’s Tokyo Game Show? According to Ben Fischer, who worked as a digital texture artist on the game, it was just too short and according to him it wasn’t fun. NDEI is a Hollywood special effects company that worked on shows like Babylon 5 and helped create the cutscenes for this game.
Was the game cheap? Probably not, since they did hire Netter Digital Entertainment, Inc (NDEI). Geist Force was suppose to be a launch title for the Dreamcast and one of the first SEGA of America developed games for that platform. But this game has nothing to do with the Nintendo published Geist video game, this was in development long before that game was even conceived. I’m going to be honest, any game with the word Geist always makes me think about this piece of turd.
Here is my salute to the most awesome looking cancelled Dreamcast games. You are stuck wondering what those games could have been, if they came out. There is always something about seeing new information about a game before it hits the store shelves, especially when those games you are looking forward to never make it to the shelves. When I was in middle school, all I did was read the Official Dreamcast magazine and look at the long list of upcoming games.